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question:write a 2001 where aj styles feud with mike awsome in wcw
answer:In 2001, the professional wrestling landscape was changing rapidly. The Monday Night Wars had come to an end, with the World Wrestling Federation (now WWE) emerging as the clear winner. However, there was still competition from other promotions, including World Championship Wrestling (WCW). One of the rising stars of WCW at the time was AJ Styles. The Phenomenal One had already made a name for himself in other promotions, including Ring of Honor and Total Nonstop Action (now Impact Wrestling). In WCW, Styles quickly became a fan favorite, thanks to his incredible athleticism and high-flying moves. However, Styles soon found himself embroiled in a bitter feud with another up-and-comer in WCW: Mike Awesome. The former ECW World Heavyweight Champion had made a name for himself as a dominant force in the ring, but Styles was not intimidated. The two clashed in a series of matches that quickly became must-see TV. The feud began when Awesome attacked Styles during a match, injuring him and causing him to miss several weeks of action. Styles was enraged by the attack and demanded a match against Awesome to settle the score. The two finally met in the ring, and the result was a brutal, hard-hitting affair. The match was a back-and-forth battle, with both men delivering punishing blows. Awesome's power and size advantage allowed him to dominate early on, but Styles refused to back down. He used his speed and agility to keep Awesome off balance, repeatedly hitting him with high-flying moves that left the crowd on their feet. In the end, it was Styles who emerged victorious. With the crowd chanting his name, he stood tall over Awesome, who lay battered and bruised in the center of the ring. The feud had come to an end, but the impact of their clash would be felt for years to come. The Styles vs. Awesome feud was a highlight of the waning days of WCW, showcasing both men's incredible talent and providing some of the most exciting moments in the promotion's history. While WCW would eventually fold, both Styles and Awesome would go on to achieve even greater success in other promotions, cementing their place as two of the most gifted wrestlers of their generation.
question:请分析解释一下下面的代码是怎么把输入法的候选词上屏的? // edit session handling STDMETHODIMP TextService::KeyEditSession::DoEditSession(TfEditCookie ec) { EditSession::DoEditSession(ec); return textService_->doKeyEditSession(ec, this); } // edit session handling STDMETHODIMP TextService::StartCompositionEditSession::DoEditSession(TfEditCookie ec) { EditSession::DoEditSession(ec); return textService_->doStartCompositionEditSession(ec, this); } // edit session handling STDMETHODIMP TextService::EndCompositionEditSession::DoEditSession(TfEditCookie ec) { EditSession::DoEditSession(ec); return textService_->doEndCompositionEditSession(ec, this); } // callback from edit session of key events HRESULT TextService::doKeyEditSession(TfEditCookie cookie, KeyEditSession* session) { if(session->keyEvent_.type() == WM_KEYDOWN) session->result_ = onKeyDown(session->keyEvent_, session); else if(session->keyEvent_.type() == WM_KEYUP) session->result_ = onKeyUp(session->keyEvent_, session); return S_OK; } // callback from edit session for starting composition HRESULT TextService::doStartCompositionEditSession(TfEditCookie cookie, StartCompositionEditSession* session) { ITfContext* context = session->context(); ITfContextComposition* contextComposition; if(context->QueryInterface(IID_ITfContextComposition, (void**)&contextComposition) == S_OK) { // get current insertion point in the current context ITfRange* range = NULL; ITfInsertAtSelection* insertAtSelection; if(context->QueryInterface(IID_ITfInsertAtSelection, (void **)&insertAtSelection) == S_OK) { // get current selection range & insertion position (query only, did not insert any text) insertAtSelection->InsertTextAtSelection(cookie, TF_IAS_QUERYONLY, NULL, 0, &range); insertAtSelection->Release(); } if(range) { if(contextComposition->StartComposition(cookie, range, (ITfCompositionSink*)this, &composition_) == S_OK) { // according to the TSF sample provided by M, we need to reset current // selection here. (maybe the range is altered by StartComposition()? // So mysterious. TSF is absolutely overly-engineered! TF_SELECTION selection; selection.range = range; selection.style.ase = TF_AE_NONE; selection.style.fInterimChar = FALSE; context->SetSelection(cookie, 1, &selection); // we did not release composition_ object. we store it for use later } range->Release(); } contextComposition->Release(); } return S_OK; } // callback from edit session for ending composition HRESULT TextService::doEndCompositionEditSession(TfEditCookie cookie, EndCompositionEditSession* session) { if(composition_) { // move current insertion point to end of the composition string ITfRange* compositionRange; if(composition_->GetRange(&compositionRange) == S_OK) { // clear display attribute for the composition range ComPtr<ITfProperty> dispAttrProp; if(session->context()->GetProperty(GUID_PROP_ATTRIBUTE, &dispAttrProp) == S_OK) { dispAttrProp->Clear(cookie, compositionRange); } TF_SELECTION selection; ULONG selectionNum; if(session->context()->GetSelection(cookie, TF_DEFAULT_SELECTION, 1, &selection, &selectionNum) == S_OK) { selection.range->ShiftEndToRange(cookie, compositionRange, TF_ANCHOR_END); selection.range->Collapse(cookie, TF_ANCHOR_END); session->context()->SetSelection(cookie, 1, &selection); selection.range->Release(); } compositionRange->Release(); } // end composition and clean up composition_->EndComposition(cookie); // do some cleanup in the derived class here onCompositionTerminated(false); composition_->Release(); composition_ = NULL; } return S_OK; }
answer:这段代码是一个文本服务(Text Service),用于处理输入法编辑事件。主要涉及三种编辑事件:按键(Key)、开始合成(StartComposition)和结束合成(EndComposition)。 在按键编辑事件中,根据按键事件类型调用相应的处理函数处理按键事件。在开始合成编辑事件中,获取当前正在编辑的上下文,并查询接口以获取当前插入点。在获取插入点后,调用StartComposition方法开始合成,并在回调函数中处理合成文本。在结束合成编辑事件中,根据当前的组成字符串移动插入点,并结束合成。 这段代码的具体实现细节需要了解Windows 的文本服务框架(TSF)才能理解清楚。但是大致可以看出这段代码的目的是将输入法的候选词上屏,并处理合成文本。
question:请问在是哪几句代码吗实现候选字上屏的?
answer:这段代码中没有直接实现候选字上屏的功能。不过,在开始合成编辑事件中,调用了StartComposition方法开始合成操作,并在回调函数ITfCompositionSink中处理合成文本,可以在其中实现将候选字上屏的功能。具体实现细节需要查看ITfCompositionSink的实现。
question:是在doStartCompositionEditSession函数中实现候选字上屏的吗?
answer:不是的。在这个函数中,主要是获取当前插入点,并调用ITfContextComposition的StartComposition方法开始合成。在这个过程中,候选字还没有被上屏。 候选字的上屏是在回调函数ITfCompositionSink中实现的。在这个回调函数中,通过ITfContextComposition的SetCompositionString方法对正在编辑的文本进行设置,可以将候选字上屏。具体实现细节需要查看ITfCompositionSink的实现。